mp_dm_bonus_respawn<0 / 1>
Used in deathmatch, this command decides whether a bonus weapon is granted immediately upon accepting it or provided when you respawn.
This command decides whether kicked players are counted when assessing if a team is understaffed for awarding a cash bonus.
These are the parameters mp_shorthanded_cash_bonus_ignore_kicked uses when it is ran. Required arguments must be provided.
Choose whether kicked players should be excluded from the short-handed income bonus calculation.
This interactive command builder generates a valid mp_shorthanded_cash_bonus_ignore_kicked command for in-game use. Fill all required fields.
mp_shorthanded_cash_bonus_ignore_kicked 1Learn more about how to use the mp_shorthanded_cash_bonus_ignore_kicked effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.