mp_match_end_restart<0 / 1>

This command decides if the current match and map are restarted at the end of the game or if the server loads the next map.

CategoryGameplay
GameCS2 + CSGO
ScopeLocal
CheatsNot Required

Arguments

These are the parameters mp_match_end_restart uses when it is ran. Required arguments must be provided.

<0 / 1>

BoolRequired

Set to 0 to load the next map at match end rather than restarting the current one. Set to 1 to restart the current match instead of advancing to the next map.

Default: 0

Command Builder

This interactive command builder generates a valid mp_match_end_restart command for in-game use. Fill all required fields.

All required arguments filled!

Output Command

mp_match_end_restart 0

Command Information

Learn more about how to use the mp_match_end_restart effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.