<Packets p/second>
How many packets per second you want to get from the server. This can only be changed when you are not in a game, for example while in the main menu.
64This command specifies how many update packets per second you request from the server.
These are the parameters cl_updaterate uses. Required arguments must be provided for the command to work.
How many packets per second you want to get from the server. This can only be changed when you are not in a game, for example while in the main menu.
64Interactive command builder that generates a valid cl_updaterate command for in-game use.
cl_updaterate 64Learn more about how to use cl_updaterate effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.