cl_player_proximity_debug<0 / 1>
When set to 1 this option enables player proximity debugging. Default is 0 (disabled).
Replaces other players' names with inoffensive placeholder text within the game.
These are the parameters cl_sanitize_player_names uses when it is ran. Required arguments must be provided.
Enables or disables the sanitization of player names.
This interactive command builder generates a valid cl_sanitize_player_names command for in-game use. Fill all required fields.
cl_sanitize_player_names 0Learn more about how to use the cl_sanitize_player_names effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.