<-1 / 0 / 1>
Options are: 0 - Default, draw radar only when HUD is enabled 1 - render the radar even when the HUD is disabled -1 - never show radar
0Determines when the radar is displayed. See argument information for help.
These are the parameters cl_drawhud_force_radar uses. Required arguments must be provided for the command to work.
Options are: 0 - Default, draw radar only when HUD is enabled 1 - render the radar even when the HUD is disabled -1 - never show radar
0Interactive command builder that generates a valid cl_drawhud_force_radar command for in-game use.
cl_drawhud_force_radar 0Learn more about how to use cl_drawhud_force_radar effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.