<-1 / 0 / 1>
Options are: 0 - Default, draw deathnotices only when HUD is enabled 1 - render killfeed/deathnotices even when HUD is disabled -1 - never show deathnotices
0Controls when deathnotices (the kill feed shown in the top right) are drawn. See argument information for help.
These are the parameters cl_drawhud_force_deathnotices uses. Required arguments must be provided for the command to work.
Options are: 0 - Default, draw deathnotices only when HUD is enabled 1 - render killfeed/deathnotices even when HUD is disabled -1 - never show deathnotices
0Interactive command builder that generates a valid cl_drawhud_force_deathnotices command for in-game use.
cl_drawhud_force_deathnotices 0Learn more about how to use cl_drawhud_force_deathnotices effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.