volume_fog_show_volumes<0 / 1>
Switches the display of volume fog boundaries for debugging and editing within the game environment.
Modifies the dithering scale used when rendering volumetric fog, affecting visual quality and possible performance costs.
These are the parameters volume_fog_dither_scale uses when it is ran. Required arguments must be provided.
Controls how strong the dither effect is within the volumetric fog.
This interactive command builder generates a valid volume_fog_dither_scale command for in-game use. Fill all required fields.
volume_fog_dither_scale 3Learn more about how to use the volume_fog_dither_scale effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.