<Entity Index>
Index of the entity to observe for network state changes.
-2Monitors NetworkStateChanged details for an entity identified by its index.
These are the parameters sv_watchtransmit uses. Required arguments must be provided for the command to work.
Index of the entity to observe for network state changes.
-2Interactive command builder that generates a valid sv_watchtransmit command for in-game use.
sv_watchtransmit -2Learn more about how to use sv_watchtransmit effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.