<delay>
How many seconds delay occur between warmup ending and match start.
4Configures, in seconds, the delay between warmup end and match start.
These are the parameters sv_warmup_to_freezetime_delay uses. Required arguments must be provided for the command to work.
How many seconds delay occur between warmup ending and match start.
4Interactive command builder that generates a valid sv_warmup_to_freezetime_delay command for in-game use.
sv_warmup_to_freezetime_delay 4Learn more about how to use sv_warmup_to_freezetime_delay effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.