<Seconds>
The number of seconds recently dead players may talk; set to 0 to disable (default).
0This command configures how many seconds after death players are allowed to speak. The default is 0, which turns the feature off.
These are the parameters sv_talk_after_dying_time uses. Required arguments must be provided for the command to work.
The number of seconds recently dead players may talk; set to 0 to disable (default).
0Interactive command builder that generates a valid sv_talk_after_dying_time command for in-game use.
sv_talk_after_dying_time 0Learn more about how to use sv_talk_after_dying_time effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.