sv_max_deathmatch_respawns_per_tick Command

Specifies the maximum number of respawns permitted per tick in Counter-Strike 2 Deathmatch.

Category
Server
Game
CS2 Only
Scope
Global
Cheats
Not Required

Command Arguments

These are the parameters sv_max_deathmatch_respawns_per_tick uses. Required arguments must be provided for the command to work.

<Number of Respawns>

NumberRequired

Maximum count of players that may respawn during a single game tick.

Default: 0

Command Builder

Interactive command builder that generates a valid sv_max_deathmatch_respawns_per_tick command for in-game use.

All required arguments filled!

Generated Command

sv_max_deathmatch_respawns_per_tick 0

Command Information

Learn more about how to use sv_max_deathmatch_respawns_per_tick effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.