<0 / 1>
Set to 0 so players only hear their own team's voice communications. Set to 1 so players can hear the enemy team's voice communications.
0This command determines whether players can hear voice communications from the enemy team. Default is 0 (can't hear enemies).
These are the parameters sv_alltalk uses. Required arguments must be provided for the command to work.
Set to 0 so players only hear their own team's voice communications. Set to 1 so players can hear the enemy team's voice communications.
0Interactive command builder that generates a valid sv_alltalk command for in-game use.
sv_alltalk 0Learn more about how to use sv_alltalk effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.