<Number of Diffuse Samples>
The precise count of diffuse samples used for Steam Audio ray bounces.
2048Controls how many directions Steam Audio evaluates for ray bounces, affecting calculation of audio reflections.
These are the parameters snd_steamaudio_num_diffuse_samples uses. Required arguments must be provided for the command to work.
The precise count of diffuse samples used for Steam Audio ray bounces.
2048Interactive command builder that generates a valid snd_steamaudio_num_diffuse_samples command for in-game use.
snd_steamaudio_num_diffuse_samples 2048Learn more about how to use snd_steamaudio_num_diffuse_samples effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.