<Maximum occlusion samples>
How many rays may be traced for volumetric occlusion.
64Defines the upper limit on rays Steam Audio may trace for volumetric occlusion, influencing how the environment blocks sound.
These are the parameters snd_steamaudio_max_occlusion_samples uses. Required arguments must be provided for the command to work.
How many rays may be traced for volumetric occlusion.
64Interactive command builder that generates a valid snd_steamaudio_max_occlusion_samples command for in-game use.
snd_steamaudio_max_occlusion_samples 64Learn more about how to use snd_steamaudio_max_occlusion_samples effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.