snd_steamaudio_load_reverb_data Command

Controls whether baked reverb data is loaded, which is particularly useful during baked data format changes until all data is updated.

Category
Gameplay
Game
CS2 Only
Scope
Local
Cheats
Required

Command Arguments

These are the parameters snd_steamaudio_load_reverb_data uses. Required arguments must be provided for the command to work.

<0 / 1>

BoolRequired

Specifies whether baked reverb data should be loaded.

Default: 1

Command Builder

Interactive command builder that generates a valid snd_steamaudio_load_reverb_data command for in-game use.

All required arguments filled!

Generated Command

snd_steamaudio_load_reverb_data 1

Command Information

Learn more about how to use snd_steamaudio_load_reverb_data effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.