<Value>
The numeric threshold for how precisely you must aim at an enemy for them to appear on your radar.
0.996This will change the server-wide setting (affecting all players on the server), not just your client. It determines how accurately you must aim at a player to detect them beyond the maximum distance set with radarvisdistance. Default is .996.
These are the parameters radarvismaxdot uses. Required arguments must be provided for the command to work.
The numeric threshold for how precisely you must aim at an enemy for them to appear on your radar.
0.996Interactive command builder that generates a valid radarvismaxdot command for in-game use.
radarvismaxdot 0.996Learn more about how to use radarvismaxdot effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.