r_csgo_directional_lightmaps<0 / 1>
This command turns directional lightmaps in CS2 on or off, changing how lighting and shadows are rendered for more dynamic illumination.
Adjusts how cubemaps used for environment reflections are normalized in the game and can alter the appearance of shiny or reflective surfaces.
These are the parameters r_csgo_cubemap_normalization uses when it is ran. Required arguments must be provided.
Turn cubemap normalization on or off.
This interactive command builder generates a valid r_csgo_cubemap_normalization command for in-game use. Fill all required fields.
r_csgo_cubemap_normalization 1Learn more about how to use the r_csgo_cubemap_normalization effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.