player_use_radius Command

Specifies the radius around players within which they can interact with objects in the environment.

Category
Gameplay
Game
CS2 Only
Scope
Global
Cheats
Required

Command Arguments

These are the parameters player_use_radius uses. Required arguments must be provided for the command to work.

<Radius>

StringRequired

The radius in game units that determines how close players must be to interact with objects.

Default: 80

Command Builder

Interactive command builder that generates a valid player_use_radius command for in-game use.

All required arguments filled!

Generated Command

player_use_radius 80

Command Information

Learn more about how to use player_use_radius effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.