<Radius>
The radius in game units that determines how close players must be to interact with objects.
80Specifies the radius around players within which they can interact with objects in the environment.
These are the parameters player_use_radius uses. Required arguments must be provided for the command to work.
The radius in game units that determines how close players must be to interact with objects.
80Interactive command builder that generates a valid player_use_radius command for in-game use.
player_use_radius 80Learn more about how to use player_use_radius effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.