<Cooldown Time>
The number of seconds required before a player's ping token is refreshed.
20Defines the cooldown duration before a player's ping token is replenished, permitting another ping; players start with 5 tokens.
These are the parameters player_ping_token_cooldown uses. Required arguments must be provided for the command to work.
The number of seconds required before a player's ping token is refreshed.
20Interactive command builder that generates a valid player_ping_token_cooldown command for in-game use.
player_ping_token_cooldown 20Learn more about how to use player_ping_token_cooldown effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.