player_debug_print_damage Command

When set to 1, this command prints debug information about every instance of damage your player receives to the console. Default is 0 (disabled).

Category
Gameplay
Game
CS2 + CSGO
Scope
Global
Cheats
Required

Command Arguments

These are the parameters player_debug_print_damage uses. Required arguments must be provided for the command to work.

<0 / 1>

BoolRequired

Use 0 to disable debug output (default). Use 1 to print debug details about all damage inflicted on your player to the console (information appears as damage occurs).

Default: 0

Command Builder

Interactive command builder that generates a valid player_debug_print_damage command for in-game use.

All required arguments filled!

Generated Command

player_debug_print_damage 0

Command Information

Learn more about how to use player_debug_print_damage effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.