net_droppackets<Amount>
Causes the given number of incoming packets to be discarded. For example, entering 10 will drop the next 10 packets your client receives.
Maximum amount of fragments (parts) of a split packet that can be sent/read each server frame.
These are the parameters net_splitrate uses when it is ran. Required arguments must be provided.
Number of split packets that can be read each server frame.
This interactive command builder generates a valid net_splitrate command for in-game use. Fill all required fields.
net_splitrate 1Learn more about how to use the net_splitrate effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.