net_start
This command starts multiplayer network sockets.
This command toggles the net graph display: set to 1 to enable and 0 to disable; the net graph shows ping, FPS and other client values.
These are the parameters net_graph uses when it is ran. Required arguments must be provided.
Use 0 to turn off the net graph, 1 to turn it on, 2 to print inbound and outbound network data, and 3 to render payload data.
This interactive command builder generates a valid net_graph command for in-game use. Fill all required fields.
net_graph 0Learn more about how to use the net_graph effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.