net_droponsendoverflow<0 / 1>

When enabled, this will terminate a connection (for example kick a player) if the client sends excessive data causing a buffer overrun. Default is 0 (disabled).

CategoryNetwork
GameCSGO Only
ScopeGlobal
CheatsNot Required

Arguments

These are the parameters net_droponsendoverflow uses when it is ran. Required arguments must be provided.

<0 / 1>

BoolRequired

Use 0 to avoid dropping on send overflow (default) and 1 to drop connections when excessive data is sent.

Default: 0

Command Builder

This interactive command builder generates a valid net_droponsendoverflow command for in-game use. Fill all required fields.

All required arguments filled!

Output Command

net_droponsendoverflow 0

Command Information

Learn more about how to use the net_droponsendoverflow effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.