net_droponsendoverflow Command

When enabled, this will terminate a connection (for example kick a player) if the client sends excessive data causing a buffer overrun. Default is 0 (disabled).

Category
Network
Game
CSGO Only
Scope
Global
Cheats
Not Required

Command Arguments

These are the parameters net_droponsendoverflow uses. Required arguments must be provided for the command to work.

<0 / 1>

BoolRequired

Use 0 to avoid dropping on send overflow (default) and 1 to drop connections when excessive data is sent.

Default: 0

Command Builder

Interactive command builder that generates a valid net_droponsendoverflow command for in-game use.

All required arguments filled!

Generated Command

net_droponsendoverflow 0

Command Information

Learn more about how to use net_droponsendoverflow effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.