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Toggle the relaxation of pathfinding using timesteps on or off.
0Controls relaxation of pathfinding in the navigation mesh using timesteps, typically for debugging or adjusting AI pathfinding behavior.
These are the parameters nav_smooth_relax_use_timesteps uses. Required arguments must be provided for the command to work.
Toggle the relaxation of pathfinding using timesteps on or off.
0Interactive command builder that generates a valid nav_smooth_relax_use_timesteps command for in-game use.
nav_smooth_relax_use_timesteps 0Learn more about how to use nav_smooth_relax_use_timesteps effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.