nav_gen_match_ground<0 / 1>
Generates or refreshes ground detail information in the navmesh used by bots and other AI decision systems.
Turns the drawing of ground areas in the navigation mesh on or off, aiding developers and map designers in visualizing and tweaking nav meshes.
These are the parameters nav_draw_area_ground uses when it is ran. Required arguments must be provided.
Specifies if ground area rendering in the navigation mesh is active or inactive.
This interactive command builder generates a valid nav_draw_area_ground command for in-game use. Fill all required fields.
nav_draw_area_ground 0Learn more about how to use the nav_draw_area_ground effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.