nav_draw_area_ground Command

Turns the drawing of ground areas in the navigation mesh on or off, aiding developers and map designers in visualizing and tweaking nav meshes.

Category
Gameplay
Game
CS2 Only
Scope
Global
Cheats
Required

Command Arguments

These are the parameters nav_draw_area_ground uses. Required arguments must be provided for the command to work.

<0 / 1>

BoolRequired

Specifies if ground area rendering in the navigation mesh is active or inactive.

Default: 0

Command Builder

Interactive command builder that generates a valid nav_draw_area_ground command for in-game use.

All required arguments filled!

Generated Command

nav_draw_area_ground 0

Command Information

Learn more about how to use nav_draw_area_ground effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.