<Warmup Time (seconds)>
The number of seconds the warmup lasts if a match is cancelled.
5Sets the warmup length in seconds to apply when a match is about to be cancelled, such as when a player gets a live VAC ban.
These are the parameters mp_warmuptime_match_cancelled uses. Required arguments must be provided for the command to work.
The number of seconds the warmup lasts if a match is cancelled.
5Interactive command builder that generates a valid mp_warmuptime_match_cancelled command for in-game use.
mp_warmuptime_match_cancelled 5Learn more about how to use mp_warmuptime_match_cancelled effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.