mp_warmuptime_match_cancelled Command

Sets the warmup length in seconds to apply when a match is about to be cancelled, such as when a player gets a live VAC ban.

Category
Gameplay
Game
CS2 Only
Scope
Global
Cheats
Not Required

Command Arguments

These are the parameters mp_warmuptime_match_cancelled uses. Required arguments must be provided for the command to work.

<Warmup Time (seconds)>

StringRequired

The number of seconds the warmup lasts if a match is cancelled.

Default: 5

Command Builder

Interactive command builder that generates a valid mp_warmuptime_match_cancelled command for in-game use.

All required arguments filled!

Generated Command

mp_warmuptime_match_cancelled 5

Command Information

Learn more about how to use mp_warmuptime_match_cancelled effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.