<Timeouts>
The maximum number of timeouts allowed. The default for this command is 1.
1This command configures how many timeouts each team receives per match.
These are the parameters mp_team_timeout_max uses. Required arguments must be provided for the command to work.
The maximum number of timeouts allowed. The default for this command is 1.
1Interactive command builder that generates a valid mp_team_timeout_max command for in-game use.
mp_team_timeout_max 1Learn more about how to use mp_team_timeout_max effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.