mp_td_spawndmgthreshold Command

This command defines the damage amount players must inflict at round start (by default within 5 seconds of start, adjustable with mp_spawnprotectiontime) before they are kicked. The default damage amount is 50.

Category
Gameplay
Game
CS2 + CSGO
Scope
Global
Cheats
Not Required

Command Arguments

These are the parameters mp_td_spawndmgthreshold uses. Required arguments must be provided for the command to work.

<Amount>

StringRequired

The amount of damage players must inflict at the start of a round to be kicked.

Default: 50

Command Builder

Interactive command builder that generates a valid mp_td_spawndmgthreshold command for in-game use.

All required arguments filled!

Generated Command

mp_td_spawndmgthreshold 50

Command Information

Learn more about how to use mp_td_spawndmgthreshold effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.