<Minutes>
The round length in minutes for bomb defusal. A value of 0.75 corresponds to 45 seconds.
1.92When set to 0 mp_roundtime determines the round duration. This command specifies how many minutes a round in any bomb-defusal gamemode lasts. Use decimal values for seconds.
These are the parameters mp_roundtime_defuse uses. Required arguments must be provided for the command to work.
The round length in minutes for bomb defusal. A value of 0.75 corresponds to 45 seconds.
1.92Interactive command builder that generates a valid mp_roundtime_defuse command for in-game use.
mp_roundtime_defuse 1.92Learn more about how to use mp_roundtime_defuse effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.