<Minutes>
The duration of a round in minutes. Use decimal values to express seconds, for example 0.5 equals 30s.
1.92This command defines the maximum number of minutes a round can run before it is decided. In demolition mode when this timer expires the counter-terrorists are awarded the round. Use decimal values for seconds, 1.92 = 1m55s.
These are the parameters mp_roundtime uses. Required arguments must be provided for the command to work.
The duration of a round in minutes. Use decimal values to express seconds, for example 0.5 equals 30s.
1.92Interactive command builder that generates a valid mp_roundtime command for in-game use.
mp_roundtime 1.92Learn more about how to use mp_roundtime effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.