mp_round_restart_delay Command

This command configures the delay before the next round begins after a round has been won.

Category
Gameplay
Game
CS2 + CSGO
Scope
Local
Cheats
Not Required

Command Arguments

These are the parameters mp_round_restart_delay uses. Required arguments must be provided for the command to work.

<Seconds>

StringRequired

The amount of time in seconds before the next round starts after a round ends.

Default: 7

Command Builder

Interactive command builder that generates a valid mp_round_restart_delay command for in-game use.

All required arguments filled!

Generated Command

mp_round_restart_delay 7

Command Information

Learn more about how to use mp_round_restart_delay effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.