<Seconds>
The time interval, in seconds, separating respawn waves.
10This command configures the interval, in seconds, between "respawn waves" for CT players. "Respawn waves" revive all dead players; for example, at 10 seconds every 10 seconds any dead CTs are brought back. Requires mp_respawn_on_death_ct be set to 1.
These are the parameters mp_respawnwavetime_ct uses. Required arguments must be provided for the command to work.
The time interval, in seconds, separating respawn waves.
10Interactive command builder that generates a valid mp_respawnwavetime_ct command for in-game use.
mp_respawnwavetime_ct 10Learn more about how to use mp_respawnwavetime_ct effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.