<Seconds>
How many seconds the status bar waits before it refreshes with updated information.
0.1This command determines how many seconds the status bar retains previous data before refreshing with new data. Default is 0 (always updating).
These are the parameters mp_playerid_hold uses. Required arguments must be provided for the command to work.
How many seconds the status bar waits before it refreshes with updated information.
0.1Interactive command builder that generates a valid mp_playerid_hold command for in-game use.
mp_playerid_hold 0.1Learn more about how to use mp_playerid_hold effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.