mp_overtime_startmoney Command

Sets the starting cash players receive at the beginning of each overtime half. Default is 10,000.

Category
Gameplay
Game
CS2 + CSGO
Scope
Local
Cheats
Not Required

Command Arguments

These are the parameters mp_overtime_startmoney uses. Required arguments must be provided for the command to work.

<Amount>

StringRequired

The amount of money each player will have at the start of an overtime half.

Default: 10000

Command Builder

Interactive command builder that generates a valid mp_overtime_startmoney command for in-game use.

All required arguments filled!

Generated Command

mp_overtime_startmoney 10000

Command Information

Learn more about how to use mp_overtime_startmoney effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.