<Amount>
The cap on rounds per overtime session. The number required to win will be adjusted automatically.
6Defines the maximum rounds in each overtime session; halftime occurs at half of this value (for example, with 6 max rounds halftime is after 3).
These are the parameters mp_overtime_maxrounds uses. Required arguments must be provided for the command to work.
The cap on rounds per overtime session. The number required to win will be adjusted automatically.
6Interactive command builder that generates a valid mp_overtime_maxrounds command for in-game use.
mp_overtime_maxrounds 6Learn more about how to use mp_overtime_maxrounds effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.