<Overtime Limit>
The maximum number of overtimes permitted in a match.
0Sets the maximum number of overtimes allowed in a match when overtime is enabled, with 0 meaning there is no limit.
These are the parameters mp_overtime_limit uses. Required arguments must be provided for the command to work.
The maximum number of overtimes permitted in a match.
0Interactive command builder that generates a valid mp_overtime_limit command for in-game use.
mp_overtime_limit 0Learn more about how to use mp_overtime_limit effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.