mp_limitteams Command

This command defines the largest allowed difference in player counts between the two teams. If set to 1, for example, the CT team with 3 players and T team with 2 would prevent another player joining CT. Set to 0 to turn off the restriction. Default is 2.

Category
Gameplay
Game
CS2 + CSGO
Scope
Global
Cheats
Not Required

Command Arguments

These are the parameters mp_limitteams uses. Required arguments must be provided for the command to work.

<Amount>

NumberRequired

The highest allowed disparity in player numbers between teams. A player is prevented from joining a team if doing so would increase the gap beyond this value. Set to 0 to remove team limits.

Default: 2

Command Builder

Interactive command builder that generates a valid mp_limitteams command for in-game use.

All required arguments filled!

Generated Command

mp_limitteams 2

Command Information

Learn more about how to use mp_limitteams effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.