<Seconds>
The number of seconds a player is allowed to join a team after the round begins, default is 0 meaning players cannot join after the round has started.
0Specifies the time in seconds after a round starts during which a player may join the game, if they join after this interval they will be placed in spectators until the next round.
These are the parameters mp_join_grace_time uses. Required arguments must be provided for the command to work.
The number of seconds a player is allowed to join a team after the round begins, default is 0 meaning players cannot join after the round has started.
0Interactive command builder that generates a valid mp_join_grace_time command for in-game use.
mp_join_grace_time 0Learn more about how to use mp_join_grace_time effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.