<Seconds>
The number of seconds players have to access and use the buy menu after the round begins.
20This command specifies how many seconds players have after a round starts to purchase items. This is the period after the round countdown so players get the initial countdown usually 15 seconds plus this additional buy time.
These are the parameters mp_buytime uses. Required arguments must be provided for the command to work.
The number of seconds players have to access and use the buy menu after the round begins.
20Interactive command builder that generates a valid mp_buytime command for in-game use.
mp_buytime 20Learn more about how to use mp_buytime effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.