<Amount>
Specifies how much money each player on both teams receives after each round regardless of the outcome.
0Configures the amount of money awarded to every player on each team at the end of each round regardless of win or loss. Default is 0 (win and loss bonuses are set with a different command).
These are the parameters mp_afterroundmoney uses. Required arguments must be provided for the command to work.
Specifies how much money each player on both teams receives after each round regardless of the outcome.
0Interactive command builder that generates a valid mp_afterroundmoney command for in-game use.
mp_afterroundmoney 0Learn more about how to use mp_afterroundmoney effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.