joy_axisr_relative Command

Configures the joystick's right axis so movement is treated as relative input instead of absolute, useful for fine-tuning controller input handling.

Category
Controller Input
Game
CS2 Only
Scope
Local
Cheats
Not Required

Command Arguments

These are the parameters joy_axisr_relative uses. Required arguments must be provided for the command to work.

<0 / 1>

BoolRequired

Specifies whether the joystick's right axis should interpret movement as relative (1) or absolute (0) values.

Default: 0

Command Builder

Interactive command builder that generates a valid joy_axisr_relative command for in-game use.

All required arguments filled!

Generated Command

joy_axisr_relative 0

Command Information

Learn more about how to use joy_axisr_relative effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.