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Specifies whether the joystick's right axis should interpret movement as relative (1) or absolute (0) values.
0Configures the joystick's right axis so movement is treated as relative input instead of absolute, useful for fine-tuning controller input handling.
These are the parameters joy_axisr_relative uses. Required arguments must be provided for the command to work.
Specifies whether the joystick's right axis should interpret movement as relative (1) or absolute (0) values.
0Interactive command builder that generates a valid joy_axisr_relative command for in-game use.
joy_axisr_relative 0Learn more about how to use joy_axisr_relative effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.