<Time>
The maximum time in seconds for a grenade's child flames to appear. Increasing this value makes the spawn take longer. Default is 0.5.
0.5Use this command to specify the maximum delay before a molotov or incendiary grenade spawns its child flames.
These are the parameters inferno_max_child_spawn_interval uses. Required arguments must be provided for the command to work.
The maximum time in seconds for a grenade's child flames to appear. Increasing this value makes the spawn take longer. Default is 0.5.
0.5Interactive command builder that generates a valid inferno_max_child_spawn_interval command for in-game use.
inferno_max_child_spawn_interval 0.5Learn more about how to use inferno_max_child_spawn_interval effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.