inferno_initial_spawn_interval Command

This command defines the time it takes for a molotov or incendiary to expand to its full spread. If this value exceeds the grenade's active duration it will not reach full size and remain confined to a smaller area.

Category
Gameplay
Game
CS2 + CSGO
Scope
Global
Cheats
Required

Command Arguments

These are the parameters inferno_initial_spawn_interval uses. Required arguments must be provided for the command to work.

<Time>

StringRequired

The time for the molotov or incendiary grenade to spread to its maximum reach. Default is 0.02 seconds.

Default: 0.02

Command Builder

Interactive command builder that generates a valid inferno_initial_spawn_interval command for in-game use.

All required arguments filled!

Generated Command

inferno_initial_spawn_interval 0.02

Command Information

Learn more about how to use inferno_initial_spawn_interval effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.