<Seconds>
The number of seconds a healthshot's health boost (and damage/speed boosts if enabled) should last.
1This command specifies, in seconds, how long a player receives the healthboost after consuming a healthshot; it also determines how long the damage and speed multipliers remain active.
These are the parameters healthshot_healthboost_time uses. Required arguments must be provided for the command to work.
The number of seconds a healthshot's health boost (and damage/speed boosts if enabled) should last.
1Interactive command builder that generates a valid healthshot_healthboost_time command for in-game use.
healthshot_healthboost_time 1Learn more about how to use healthshot_healthboost_time effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.