cl_track_render_eye_angles Command

This command toggles output of render eye angle information, useful for debugging or understanding how vision and angle rendering are processed.

Category
Spectator
Game
CS2 Only
Scope
Local
Cheats
Not Required

Command Arguments

These are the parameters cl_track_render_eye_angles uses. Required arguments must be provided for the command to work.

<0 / 1>

BoolRequired

Toggle whether render eye angle information is output.

Default: 0

Command Builder

Interactive command builder that generates a valid cl_track_render_eye_angles command for in-game use.

All required arguments filled!

Generated Command

cl_track_render_eye_angles 0

Command Information

Learn more about how to use cl_track_render_eye_angles effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.