<Seconds>
Pick a value between 4 and 30 seconds to specify how long the client may go without server data before disconnecting. The default is 30 seconds.
30This network command sets how many seconds the client will wait without receiving a server packet before it disconnects.
These are the parameters cl_timeout uses. Required arguments must be provided for the command to work.
Pick a value between 4 and 30 seconds to specify how long the client may go without server data before disconnecting. The default is 30 seconds.
30Interactive command builder that generates a valid cl_timeout command for in-game use.
cl_timeout 30Learn more about how to use cl_timeout effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.