cl_snd_new_visualize<0 / 1>

When enabled, shows the name of each sound event at its 3D location in the world, used as a diagnostic tool during development or audio debugging.

GameCS2 Only
ScopeLocal
CheatsRequired

Arguments

These are the parameters cl_snd_new_visualize uses when it is ran. Required arguments must be provided.

<0 / 1>

BoolRequired

Flag to enable or disable visualization of sound event names.

Default: 0

Command Builder

This interactive command builder generates a valid cl_snd_new_visualize command for in-game use. Fill all required fields.

All required arguments filled!

Output Command

cl_snd_new_visualize 0

Command Information

Learn more about how to use the cl_snd_new_visualize effectively.

Argument Data Types

Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.

Required Arguments

Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.

Command Scope

Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.

Cheats Required

Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.