cl_observercrosshair<0 / 1>
This console setting controls whether a crosshair is shown while spectating or observing players.
When enabled, shows the name of each sound event at its 3D location in the world, used as a diagnostic tool during development or audio debugging.
These are the parameters cl_snd_new_visualize uses when it is ran. Required arguments must be provided.
Flag to enable or disable visualization of sound event names.
This interactive command builder generates a valid cl_snd_new_visualize command for in-game use. Fill all required fields.
cl_snd_new_visualize 0Learn more about how to use the cl_snd_new_visualize effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.