cl_radar_rotate<0 / 1>
This command switches whether the radar turns as you rotate and move your camera. Some players prefer turning it off because it can make the radar easier to read.
This command determines whether the radar becomes square or stays circular when you open the scoreboard.
These are the parameters cl_radar_square_with_scoreboard uses when it is ran. Required arguments must be provided.
Set this command to 1 to make the radar switch to a square when the scoreboard opens. Set it to 0 to keep the radar circular when the scoreboard is open. The default value is 1 (square).
This interactive command builder generates a valid cl_radar_square_with_scoreboard command for in-game use. Fill all required fields.
cl_radar_square_with_scoreboard 1Learn more about how to use the cl_radar_square_with_scoreboard effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.