<Fade amount>
The degree of audio volume reduction applied during the death cam fade-out.
0.5Specifies the degree of volume ducking for the death cam fade-out; higher values yield greater fading, and 1 applies the complete DeathFadeLayer effect.
These are the parameters cl_deathcam_audio_mix_phase2_fade_amount uses. Required arguments must be provided for the command to work.
The degree of audio volume reduction applied during the death cam fade-out.
0.5Interactive command builder that generates a valid cl_deathcam_audio_mix_phase2_fade_amount command for in-game use.
cl_deathcam_audio_mix_phase2_fade_amount 0.5Learn more about how to use cl_deathcam_audio_mix_phase2_fade_amount effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.