cl_show_observer_crosshair<0 / 1>
Controls whether the observed player's crosshair is visible or hidden.
When enabled (1), this command causes standing inaccuracy to also influence the blur of a sniper scope's crosshair; it is disabled by default (0).
These are the parameters cl_crosshair_sniper_show_normal_inaccuracy uses when it is ran. Required arguments must be provided.
Use 0 to hide standing inaccuracy (default) or 1 to blur the crosshair for inaccuracy while standing and moving.
This interactive command builder generates a valid cl_crosshair_sniper_show_normal_inaccuracy command for in-game use. Fill all required fields.
cl_crosshair_sniper_show_normal_inaccuracy 0Learn more about how to use the cl_crosshair_sniper_show_normal_inaccuracy effectively.
Arguments can be of type String, Number, Bool, or Enum. Provide the correct type for the command to execute correctly.
Arguments marked as Required must be provided for the command to work. Optional arguments can be left blank.
Commands can be Client-sided or Server-sided. Client-sided commands affect only your game client, while server-sided commands affect the entire server.
Some commands require sv_cheats to be enabled. If a command has this requirement, it will not run on servers where cheats are disabled.